skiwillgee opened this issue on May 08, 2012 · 15 posts
skiwillgee posted Tue, 08 May 2012 at 1:20 PM
2 Clear out any beads that may be in the columns. We are starting fresh from here.
3 Click a bead in the first column to the right of "diffuse" to open the alpha channel.
4 Click the "P" in the texture editor then the second bead at the top of the editor window to open the texture source screen.