bloodsong opened this issue on May 07, 2012 · 10 posts
bloodsong posted Tue, 08 May 2012 at 2:04 PM
hmm...
okay, i took the bisonen bodysuit MAT files for M2 and applied them to M3. THAT caused all the torso/arm/leg body parts to flip out and get weird random preview colours on them. then i was able to apply the M3 material to those, but not with the MAT file.
i dont think it's the MAT file that is having the problem. i'm thinking i might have done something to my M3 that made him not have or not able to have those bodysuit groups. which is why i asked what the underlying mechanism to it is. i know i can use the grouping tool to create new material zones, but i can't remember how a pose/mat file does it.
ya know? :/
hborre: you using the Beautiful Bishonen body glove MAT poses, or other bodysuit MAT files? i don't think i have any other mats that access that function.