LaurieA opened this issue on May 09, 2012 ยท 377 posts
Mark@poser posted Wed, 09 May 2012 at 8:48 PM
Maybe someone will tell me you can do this now, but I don't know how. A couple of simple requests:
I'd like to have at least two parameter dial windows open at the same time. As an example. I would typically set one for whatever camera I'm using and the other one for the body or head I'm sculpting. This way you can make changes to the body part and spin the camera around more easily. I think you could work back and forth more easily.
In the Material room, I'd like to take a complicated shader made from many nodes and collapse it to just one "composite" node. You should be able to re-expand it back to the original shader later if you want.
Thanks