monkeycloud opened this issue on May 06, 2012 · 90 posts
aRtBee posted Thu, 10 May 2012 at 3:10 AM
@Monkeycloud : I already was wondering what your system would do, when rendering a vast ecosystem forest in a 360* setup at 10.000 pix width.
As just my little parkie with some far-away trees (http://www.renderosity.com/mod/gallery/index.php?image_id=2275041) took 48 hours, at less than superior quality (broadcast, if I recall), at 5000x7000 size. And my machine is 25% faster too (Vue takes 8 threads / 4 cores max anyway, but I'm running at 4GHz). So a similar render at superior quality (times 2? 4?, say 3) at 10.000 (150% of my 7000) times 125% speed difference will take 48 * 3 * 1,5 * 1,25 = 270 hours (full 100% CPU load, so watch the temp).
Am I crazy? Well, if a full render takes 270 hours, then after 6 hours you will have 6/270 = 2% completion, which is what you found.
The key is: quality reduction. Do you need more than Final for this purpose? And turn ecosystems into 2D equivalents (billboarding) before the final rendering.
have fun
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Usually I'm wrong. But to be effective and efficient, I don't need to be correct or accurate.
visit www.aRtBeeWeb.nl (works) or Missing Manuals (tutorials & reviews) - both need an update though