LaurieA opened this issue on May 09, 2012 · 377 posts
monkeycloud posted Thu, 10 May 2012 at 7:29 PM
Quote - > Quote - Out of interest, can anyone tell me what Poser's "smoothing" functionality is currently based on?
It turns polygons into bicubic Bézier patches at render time. Search for "PN Triangles", they're quite similar.
Ah, thanks stewer... I understand now ;-)