Forum: Poser - OFFICIAL


Subject: What does everyone want from Poser from here on in?

LaurieA opened this issue on May 09, 2012 · 377 posts


AmbientShade posted Sat, 12 May 2012 at 1:31 PM

Yeah, Beowulf is all CG. They used motion capture and green screens. They didn't paste anyone's face on anything. The faces are CG too. 

And you're not going to get a film that doesn't have "cheats" as there is no software package available that does everything. The majority of CG assets in Avatar were built in ZBrush. I think you can still find the interview with the developers over on ZBC. The vast majority of CG films today use zbrush. It's revolutionized the industry, and it's a very affordable program for most anybody. 

 

But more in the direction of topic, I think someone mentioned lip syncing in poser, a bit earlier. I would like to see that developed further, but again it requires more accurately developed meshes. Should the animation pallet become its own room? 

I think Poser has the potential of allowing the independant story teller to develop their own films, with their own characters, without the high-end budget that the more "professional" studios require. I see a lot of things moving more towards the independant medium, and I don't see why Poser should be expected or required to not take part in that.

 

~Shane