Forum: Poser - OFFICIAL


Subject: Not enough memory errors.

Cyberdene opened this issue on May 14, 2012 · 35 posts


moriador posted Mon, 14 May 2012 at 7:49 AM

Quote - > Quote - Yep, used to get that message all the time with Poser 8.  It went away as soon as I moved to a 64 bit version (PP 2010).

My biggest problem was huge textures.  Most renders don`t need 4000 pixel image maps for shoes or or 1000 pixel maps for eyes, for example.  They can be scaled down, and it should help with some memory issues.  Aside from that, running the renderer in a separate process helps.

Dont blame Poser.  Running todays content on 32 bit versions of it is probably just too much for many scenes if you`re not willing to work very efficiently.

I will blame the program because regardless it shouldn't be doing that period. I mean I've used Maya on a lot of pcs it wasn't capable with and never got a single error issue at all and Maya doesn't  have new versions of the same program every single year either. Smith Micro just keeps upgrading year after year after year when they can just do what the makers of Maya does and create one that is superior than the rest until they can finally think of something  worth upgrading to. For instance. Poser 2012 has a good render engine yet it still sucks at Animating. I don't use large scenes either I always use small scenes. its not really the size of the scene in terms of structure since I have used  those sci fi rooms and they are HUGE in terms of how much you can put in them vs a few smaller rooms I have used and got that error and there were times when I would have my figures all nude and try to render them and still I get an error so I'm assuming it has a lot to do with how much went into the morphs, textures, etc. I only use Poser because its quicker or else I would be all over Maya if I knew how to use it. I mean hell I would gladly purchase Poser 2012 if it were cheaper to get and fixed all the problems but why do that when I can get Pro 2010 which is also 64 bit? Its only common sense that when you design a product you should keep in mind that not everyone will be using the same system so why not just create a version that works with all systems like Poser Pro 2010  and 2012. It took them up till Poser pro 2010 just to do this. If you ask me I just feel like Smith Micro is trying to rip people off with all these newer versions that rarely offer anything over the previous. Hence why I might just wait until they come out with a Poser 2013 or 2014 instead of grabbing Pro 2012 lol. There is a possibility. I only want whats best for my machine. And anything with limitations is crap by my standards.

Sounds like you don't like Poser at all. So by all means, use Maya. 


PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.