Pret-a-3D opened this issue on May 14, 2012 · 8453 posts
Amethst25 posted Fri, 18 May 2012 at 10:22 AM
Quote - Hmmm. The DOF fix Paolo implemented a while back causes a much more pronounced effect, so selecting the eye might be too far back now. Paolo used to suggest creating a null and placing it on the eye surface and focusing on that because selecting the eye caused Lux to focus inside it instead of on the surface.
That's what I had been doing, meaning creating a null and positioning it at the eye, and after the release when I tried it the focuing was WAY off. Scary off.. So I must be doing something wrong.
Justin your link doesn't seem to work.