Lyne opened this issue on Dec 16, 2011 · 443 posts
Lyne posted Fri, 18 May 2012 at 1:17 PM
RE: the Bovines: If you do have them already:
I would strongly suggest removing the old cows/calves/bulls and install the new versions ... I really worked hard to update the texture maps and the BODY shapes too! Now they all load with JUST a jpg texture... you can plug that right into bump if you want to, tho not really needed. The maps still "stretch" in places but I fixed some glaring (well to me) booboos, made the cow "toe" thingy the matching colors so they don't look as odd...fixed some holes in the maps... I really made too many cows at one time, way back then...got a bit obsessed on "oh just one more type/breed/color" ! and I was working too hard to get them out on my own deadline...Anyway, now they are all fixed up! :)
Hint: If your cow looks right at the camera -to help the stretched face area...select it, blur a TINY bit, add TINY bit of noise and then "motion blur" a tiny bit in the direction of the "hair" !
and no, rabbits and mooses do not need decoding....er... actually the RE- RIGGED moose at PlanIT3d would need decoding... but will look into including it READY TO GO with the original...
runs off thinking :)
Lyne
Life Requires Assembly and we all know how THAT goes!