Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 ยท 13933 posts


odf posted Sat, 19 May 2012 at 5:51 AM

Yeah, my approach when working on Antonia, and I think Diogenes', too, was always to experiment and push the boundaries rather than conform to standards. Some of the other folks who contributed may have had more conventional approaches, but in general I feel the whole project was more about exploring what one could do with a Poser figure than sticking to what was already there. Just look at that freaky texture mapping I made, and that eventually pretty much got voted off the island. It's really great that there's now a more or less user-friendly version of Antonia, but that had never been my primary goal.

The trouble with unwritten, de-facto standards in software is that one never knows which incidental or undocumented features other software might depend on. So the only way to not break things then is to never change anything.

I would say it all depends on what one is aiming for, and I completely understand your point of view, as well.

ETA: This was in reply to face_off. I only read PhilC's post after submitting. I agree, though. It should not be too hard to make a PoserPhysics-compliant clone, and Antonia's licensing means nothing would keep you from distributing it.

-- I'm not mad at you, just Westphalian.