durf opened this issue on May 18, 2012 · 65 posts
meatSim posted Sat, 19 May 2012 at 5:01 PM
I do not agree at all that a good map, even a very good one, makes up for a propper shader set up. Not that I want to see a plate of spaghetti in my material room every time, but just a map plugged into diffuse channel usually wont deliver much better than average results
Quote - If you have one very good map you are in a good position to publish both for Poser and Daz. As that is the best way anyway (instead of delivering a mess ) so why not keep to that? From where did you get that I don't respect vendors? Now that I know more, I have the utmost respect for them. There are no such thing as an incompetent vendor. The competition weed out the inferior ones.