Forum: Blender


Subject: Nodes for Dummies: the Cycles remix

RobynsVeil opened this issue on May 06, 2012 · 104 posts


RobynsVeil posted Sun, 20 May 2012 at 4:06 AM

Thanks, Nanette. 😄 I'm just learning really basic stuff at the moment, like how to use HDRs in Cycles (incredibly effective even if you turn transparent on!! - like Poser Skydome, but not visible), and building very basic stuff. Like Glass. Well, not just any glass... coloured glass.

What's really cool is: with open-source software, there is this incredible freedom to add to what's there. Well, like node systems. BlenderArtists.org have several sort-of Bagginsbills - whether they do it as precisely as he does is not what I'm saying, I am saying they are at least that creative and willing to try to create materials! - who, when they come up with some really cool idea, actually go to the development version of Blender, and add their own code, then submit for review! Is this amazing or what? Imagine BB were able to say: "hang on, back in a trice, I'll just whip that node out quick-smart, and you'll be right!!" and next thing you know, you have a shader-in-a-node for Poser.

I'm thoroughly impressed with that capacity to actually add stuff to trunk. Not Python add-ons, core stuff. That's how BMesh started. And Cycles is still a WIP, particularly materials. It is so incredibly amazing to be doing all this whilst it is all happening!!

Still struggling with "World" settings - might have a look at what others are doing.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

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