Forum: Poser - OFFICIAL


Subject: VH_Maya & Jamila in PP2012

mihoshi1de opened this issue on May 16, 2012 · 21 posts


mihoshi1de posted Sun, 20 May 2012 at 6:04 AM

Quote - IC = 100 is very slow, no matter what you're rendering

Quote - 15 pixel sampling will slow renders down considerably along with SSS which is included in Snarly's EZSkin.  You really don't need that value so high.  Irradiance caching could be lowered also. 

Also, why is your gamma correction = 1?

The setting is just one of many combinations I tried.

I opened an old file to see how long that would take, and it used those numbers. (And took about 2 minutes to render the first time I tried) The gamma is from that pz3 also - if I set GC to 2,2 there V4 and her hair and texture get superdark and grey. I don't know why.

This working file has also ten lights and is still faster than the newer one with only 1 infinite light source...

Quote - Simple question, why using ppro2012 without IDL but with SSS ?

Do I need to? I never have and always had renders I was totally okay with. And I was happy with render times...

Quote - As much as I'd like to, I can't take any credit for the shader :-) It is (very) heavily based on Bagginsbill's ideas published at RDNA.

EZSkin just makes it easier to apply, that's all.

Aaah, now I feel bad - I don't mean to accuse, I was asking because I was wondering if the script could be at fault. I tried with a V4 and just EZSkin and it took 27 minutes to render - with PP2012 standard firefly settings plus raytracing, smooth polygons and remove backfacing polys...

But I think it is something else to do with the update. Should have waited to use it. :(