Forum: DAZ|Studio


Subject: Reality Render thread. A new beginning.

Pret-a-3D opened this issue on May 14, 2012 ยท 8453 posts


bbost posted Tue, 22 May 2012 at 5:43 AM

Quote - Question for the glass experts. I'm trying something a little different and want to get a window pane for detective's office to read his title and name. I've tried a few approaches to get the texture nice and readable, but now it's reflecting within the glass pane and reads like it is both forward and backward. I'll put up a pic when it gets a little farther on this attempt.

Would an alpha map on the window help separate things?

The cool thing about REALITY is it works like the real world. A sign on a Detective's door in the real world would be painted-on letters one side and/or stickied-on one side. Your letters should be on a separate plane (1 pixel distance) from the "glass" and ALpha mapped and that should solve your problem. And try "architectural glass" if you haven't already.