sandman_max opened this issue on May 22, 2012 · 21 posts
tparo posted Tue, 22 May 2012 at 10:03 AM
You need to check that there are specular maps being used if the texture has them they can sometimes be removed by Injection depending on where they are placed, if this has happened put the, back. If the character has no soec maaps use ones from another M4 texture set. the
First render, Morris' Lazarus texture, inj medium, no tweaking.
Second render, same texture and lights, ambient turned off, Subsurface strength 70%, subsurface group 3.
Lights used 1 distant light raytraced shadows, and 1 uber light.