mysticeagle opened this issue on May 22, 2012 · 26 posts
mysticeagle posted Tue, 22 May 2012 at 10:43 AM
ive got that ref image monkeycloud, its the one ive used as my ref image too, tbh, ive been using for the last few runs, bagginsbill matmatic pearl with a .4 ambient setting and a slight blue tinge to the ambient colour. As the shader already uses the reflect node, i wasnt sure whether another sphere node plugged in somewhere might give the reflectivity i'm looking for. Why am I using the matmatic? its the closest shader i can find to the eyes...plus i can ;)
the material room is still as alien to me as modelling was a few weeks ago. yes my bad, I know, but when people have been so kind as to provide all the textures and mats you need for figures props etc, it sorta takes a back seat. It's only really recently since i started modelling and having to sort out my own mats/textures that ive started to delve into the black magic that BB is a master of.
OS: Windows7 64-bit Processor Intel(R) Core(TM)
i5-2430M CPU @ 2.40GHz, 2401 Mhz, 2 Core(s), 4 Logical
Processor(s) 6GB Ram
Poser: Poser Pro 2012 SR3.1 ...Poser 8.........Poser5 on a bad
day........
Daz Studio Pro 4.5 64bit
Carrara beta 8.5
Modelling: Silo/Hexagon/Groboto V3
Image Editing: PSP V9/Irfanview
Movie Editing. Cyberlink power director/Windows live movie
maker
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