MatCreator opened this issue on Apr 18, 2012 ยท 39 posts
MatCreator posted Tue, 22 May 2012 at 8:35 PM
I have completed the materials, and with good results too. In the end, I think what I needed to do was use the color math nodes to reverse the direction of the normal maps, and that gave expected results...
A HUGE special thanks to hborre who took the time to actually create a Poser Pro 2012 SSS version .mtl file, fixing the displacement and normal maps to give "expected" results.
Shown here is a VSS/IDL Poser Pro 2010 set up... Thgis is more or less what I was going for. I noticed that increasing the bump value "distracted" the -umph- of the normal map, so it took quite of bit of play =/
There are 3 kinds of people in the
world. Those that can count, and those that can't..