DFWasserboehr opened this issue on May 20, 2012 · 9 posts
SirCamillo posted Wed, 23 May 2012 at 5:09 PM
Water color is a result of transparancy, reflection and refraction. Create a flat plane slightly above your floor. UV map. Paint a map for your puddle and create an alpha mask. In the puddle area you can add transparancy, reflection and refraction along with bump to get the look of water.
Camillo
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