Forum: Poser - OFFICIAL


Subject: Importing OBJ for morph targets causes the geometry to offset to 0,0,0

Zanzo opened this issue on May 24, 2012 · 20 posts


richardson posted Thu, 24 May 2012 at 4:16 AM

Idon't know the latest tech on this as Zbrush has been evolving quickly this year but, when ZB3 came out, Fivecat (spelling) did a nice tut here in Zbrush forum on how to work in layers. It's a bit more involved than your technique but delivers.

"I export a single OBJ for hip and left thigh"

Actually, that's 2 objects.

 

crossposted with everybody..