fozzibear opened this issue on May 04, 2012 ยท 18 posts
Rayraz posted Thu, 24 May 2012 at 8:11 AM
In my experience, many polygons isnt really an issue in bryce when you use native bryce objects such as terrains and booleans.
Might get different if you import an object from an external program.. but i havent really pushed those past half a million polygons a piece i think.. at least not that i can remember.
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