papillon68 opened this issue on Apr 01, 2012 ยท 203 posts
papillon68 posted Sun, 27 May 2012 at 11:38 AM
Hi wolfie,
glad you liked the fox!
Well, the shaders provided with LAMH allow to define a root color/texture, a tip color/texture, a specular color/texture. So this allows, for example, to perform a "fade color to color" operation as you wrote.
Also, since the shaders allow to plug a texture as well, you can virtually define roots, tips and specular colors so that they follow texture mapping: possibilities are really huge, especially with animal fur or hair with lot of color variations.
visit my
blog: www.alessandromastronardi.com
My
Rendo Store