LaurieA opened this issue on May 09, 2012 ยท 377 posts
monkeycloud posted Mon, 28 May 2012 at 9:17 AM
Quote - You speak of a ray-tracing pass or something, that is limited to single thread. I'm not aware of such a pass.
Yes... I was making an unqualified assumption that the IDL pass and the final render pass both involved aspects of the ray tracing engine, whereas the SSS pass didn't?