Tomsde opened this issue on May 29, 2012 ยท 131 posts
vilters posted Wed, 30 May 2012 at 2:02 PM
Poser 2 people = vertices outside of the mesh.
Poser 4 People = welding problems head/neck, hands and feet.
Poser 8 People = welding problems on the back side of the head/neck.
Just to name a few of the more obvious ones.
When I say something, I can prove it.
Ugly faces and wrong breasts are open to subjectivity. I agree
Mesh errors are not open for discussion.
They are errors.
Genesis having serious uv map issues between her collars and her arms.
Need more proof?
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!