Forum: Poser - OFFICIAL


Subject: Is there any demand for content for Alyson2 (anastasia)?

Lyrra opened this issue on May 26, 2012 · 274 posts


nerd posted Sat, 02 June 2012 at 7:45 PM Forum Moderator

Quote - when it comes to poser content creation, id have slit my wrists or jumped off a freeway overpass long ago if it wasnt for PML.  its the greatest thing since the death of .BUM maps.

LOL Dude! It's not that bad.

We did Poser content for years before PML and for the MacChallenged they will still need to use the old ways to do "reverse deform". Not that I recommend the procedure to any but the bravest of Poserverse adventurers.

Basically it amounts to substituting the bent, morphed, or otherwise customized geometry that was exported for the figure's normal OBJ Then load your newly created morph and then switch the OBJ back to the original. There's more to it than that but you get the idea. PML basically automates that base geometry substitution process and then does all the dependency coding for you too.

As far as morphing or creating clothing for A2 or any Poser figure it is alway s best use the OBJ in the Geometries (or in A2's case the Character's) folder. In the case of Anistasia or any other Character Morph you will have to use the Poser export.

So what's the big difference? Well firstly it's just plain easier to just grab the existing OBJ. But, the real issue is the posibility of goofing and missing maybe a body translation of 0.00001 or a sneak hidden morph that was applied when you exported. After you've spent hours (days, weeks?) crafting a new outfit or morph and discover you didn't really have the figure zeroed when you exported that mannequin you will never again use an exported mannequin unless absolutely necessary.

So, in the case of Anistasia, I hate so say she's just a morph because she's a great character, but she really is a morph of Alyson2. As hard as it is to look at Alyson all day clothing makers should work off her and add Anistasia as a morph. That way all the other morphs will work correctly.

Be careful with GND:Shae. She's a compound on top of anistasia. If you fully morph the clothes from A2 to Shae the morph won't match when GNDA and GNDS are both dialed to full. The best way will be to make Shae fit without the Anistasia morph. that way when they compound the will work together. (If you have PML you can morph from Anistasia to Shae. No fun by hand!)