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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 1:45 am)



Subject: HumanZ Are Coming


LaurieA ( ) posted Sun, 03 June 2012 at 9:02 PM · edited Sun, 03 June 2012 at 9:03 PM

Well to be brutally honest, I think some should look at anatomy too. Now, before you get offended, what I mean by that is if what the vendor is going for is realism ;) If not, well then anything goes, right? LOL.

I remember back in the day when I used to draw a lot. When I drew a figure from memory it just never looked quite right. Certainly not as good as the ones I did from a model ;). Human memory tends toward the individuals interpretations when drawing from memory. Since I seem drawn to eyes, I tended to make them more obvious and drew them too big..hehe. I'm aware of all the things required to keep a face in perspective too, like making sure the bottoms of the ears are even with the bottom of the nose, etc. and yet still ended up with a weird looking face ;). It happens. Also some people tend to pay attention to small details more than others. What one person sees right away another may miss entirely.

It's okay to have opinions. Some are helpful, some aren't, but people will continue to have them anyway ;). It's not necessarily a bad thing, especially if people are nice about it and don't dissolve into snarking.

Laurie



edgeverse ( ) posted Sun, 03 June 2012 at 9:43 PM

I'm actually looking forward to the HUmanz figures.

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LilWolff ( ) posted Sun, 03 June 2012 at 9:48 PM · edited Sun, 03 June 2012 at 9:51 PM

Oh I am not offended by you or by Shane nor do I dispute that some people may need a good anatomy lesson, myself included.  BUT I still think it is better to address someone personally if our remarks are about them.  A general some is really not the same thing.

I actually feel the same way about those people that complain about a merchants product without having the curtosey of contacting the seller first. If they can't get a hold of the seller than that is a different story.

I would not get into a discussion of anatomy since I still make stick people and actually enjoy doing it.:-)


Tomsde ( ) posted Sun, 03 June 2012 at 10:22 PM

Of course photo realism isn't always the goal; if the figure is more fantasy oriented then I think it's okay for it not to be 100% anatomically perfect.  I think these figures are supposed to be more stylized than totally realistic.  I, for one, don't care if they are perfect text book anatomically correct figures as long as the total effect is appealing.  I guess the buyers will vote with their pocket books; it is quite posible if an artist goes on tweaking and tweaking then they will never complete a project, at some point one has to step back and leave it alone.


AmbientShade ( ) posted Sun, 03 June 2012 at 10:46 PM · edited Sun, 03 June 2012 at 10:49 PM

Tom, stylized isn't a term any artist should use to hide behind, but many do. A figure can be heavily stylized and still demonstrate the artist's knowledge of anatomical accuracy and solid form. Every figure out there, 2D or 3D, is stylized to some degree.  

 

Yes, Lilwolff, I agree, and you are correct.

I just think it would seem rather arrogant of me to pop into a forum that I've never posted in just to critique the guy's work, especially when it doesn't really seem that he really asks for critiques. I don't know if that's true, maybe he does. From my persepctive he has an established style that he sticks with and it works for him, obviously, as he has many fans. I think anything I say about it will just come off as insulting, and since that's not my intention at all, it's probably better just not to. 

 Nor was it my intention for this to devolve into any kind of debate.

 

~Shane



Tomsde ( ) posted Mon, 04 June 2012 at 5:35 AM

Oh, I hadn't meant to start a debate either--just saying what is important to me.  I'm just trying to be supportive.  I don't think you're trying to be insulting Shane.  I couldn't model any type of human being if I worked for 10 years on it; indeed texturing is even too much of a stretch for me for the most part except for adding some tattoos to an existing map.  At this point I wouldn't want to discourage any content creator from making any type of Poser only content as it seems that Daz is going full throttle towards Genesis/DS specific content and that I don't think we'll be seeing much in the way of Poser compatible content in the not too distant future.  Even 3D Universe seems to be getting out of the Poser specific content with their collection of toon characters.  

If Poser as a program is to survive it needs as much content support as it can get, as I've stated before.  I think we need to encourage content creators as much as possible to make Poser's future bright.


Zev0 ( ) posted Sun, 10 June 2012 at 1:17 PM

Quote - Oh, I hadn't meant to start a debate either--just saying what is important to me.  I'm just trying to be supportive.  I don't think you're trying to be insulting Shane.  I couldn't model any type of human being if I worked for 10 years on it; indeed texturing is even too much of a stretch for me for the most part except for adding some tattoos to an existing map.  At this point I wouldn't want to discourage any content creator from making any type of Poser only content as it seems that Daz is going full throttle towards Genesis/DS specific content and that I don't think we'll be seeing much in the way of Poser compatible content in the not too distant future.  Even 3D Universe seems to be getting out of the Poser specific content with their collection of toon characters.  

If Poser as a program is to survive it needs as much content support as it can get, as I've stated before.  I think we need to encourage content creators as much as possible to make Poser's future bright.

 

Agreed. But filling the void with multiple new figures with a limited lifespan is not the solution (no offense but it is the truth). Poser needs a unimesh base figure that all vendors can work on and develope for. No vendor wants to invest time on a figure that has limited support or a small userbase. Its not financially viable for them. A new unimesh, does it all figure like "genesis" is the only solution here. Instead of releaseing a stand alone figure, just create a morph for the unimesh figure. That way you already have a userbase installed instead of starting a new one with a new figure. I might be wrong here, but to me this makes sense.

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Believable3D ( ) posted Sun, 10 June 2012 at 5:02 PM

And who, pray tell, will make this monopolizing figure? :)

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LaurieA ( ) posted Sun, 10 June 2012 at 5:08 PM

Quote - And who, pray tell, will make this monopolizing figure? :)

Really. Certainly not Daz ;).

Laurie



Believable3D ( ) posted Sun, 10 June 2012 at 5:14 PM

Heh. Nope.

If we want a unimesh, we'll stick with DAZ and forget "Poser-only."

But if we've turned our backs on that (at least in a monopolizing sense), we're implicitly welcoming competition. Ultimately, healthy competition tends to weed things out.

Frustrating for vendors in the meantime, not knowing what's going to really "stick"? You bet. But guess what? That is the nature of doing business in almost any commercial venture out there. You make decisions and take risks and hope that either you'll have enough influence that people will follow you, or at least that you hopped on board the right bandwagon.

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JoePublic ( ) posted Sun, 10 June 2012 at 5:58 PM · edited Sun, 10 June 2012 at 5:59 PM

Vendors already know what's going to stick: Genesis.

That's why all the good ones are over at DAZ making more $$$ than ever instead of wasting their time with pathetic "grassroots" figures noone really needs.

The Poser figure market has been a full fledged monopoly for a decade and DAZ pumped lots of money and time into Genesis.

Smith Micro has absolutely no chance to compete with that unless they can come up with a figure that is actually better than Genesis, because that would be the only way for them to win those top-tier merchants back.

Sorry folks, but stop dreaming.

A re-rigged this or a re-sculpted that simply isn't enough to keep Poser afloat.

The format wars are OVER and WE LOST.

 

 


vilters ( ) posted Sun, 10 June 2012 at 6:01 PM · edited Sun, 10 June 2012 at 6:03 PM

Yeah, for as long as we will stay with that stupid high poly count, combined with horrible poly distribution,  we'r doomed.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!


Believable3D ( ) posted Sun, 10 June 2012 at 6:24 PM

I have no idea about "lost." I'm using the independently weightmapped figures (and sometimes, even the pre-weightmapped ones) and am perfectly content.

Anyway, we were talking about aside from Genesis and focused on Poser. If vendors are really making $$$$$ on Genesis support, more power to them. I have no axe to grind.

Meanwhile, I'm still looking forward to HumanZ as well as Lucas, although I don't have a lot of $$ for 3D expenditure right now.

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Tomsde ( ) posted Sun, 10 June 2012 at 7:51 PM

Smith Micro has opted out of Genesis; nor do I think Genesis needs to be emulated in order to be successful.  If a figure is versatile and attractive it will sell and get support.  Think of Apollo Maximus, he was immensely popular and highly supported by vendors, but due to problems with the figures creator he never reached his full potential.  Good content will have a market regardless of what Daz is doing. 

Antonia has achieved some degree of success.  What I think won't succeed is only greating content for Generation 4 of Daz figures as nice as they are.  People want new stuff.  The versatility of Genesis figure is wonderful, but most of it is marketed to the fantasy/scifi market.  Do I have need to change my Poser male into a Dog Creature--or Bull Thing?  No, although such shapes are great they have rather limited applications.  Nor do I think that the average user cares; they just want nice human figures with content support.  Humanz will have that and there are more figures in the wings.

Don't get me wrong I like the Genesis figure, but I still want to use Poser and have new content for it.  I will be buying and using these new Sixus1 people and from the responce here and on other threads other people will too.  The market will determine what content becomes available.  What would be gained if Smith Micro simply imitates Genesis?  If that's what folks really want they will switch completely over to Daz Studio.


AmbientShade ( ) posted Sun, 10 June 2012 at 11:31 PM

Quote - Vendors already know what's going to stick: Genesis.

That's why all the good ones are over at DAZ 

 

Not all of them. There are still at least a couple doing just fine on this side of the tracks.

 

~Shane



Zev0 ( ) posted Mon, 11 June 2012 at 1:07 AM · edited Mon, 11 June 2012 at 1:13 AM

file_482298.jpg

> Quote - Smith Micro has opted out of Genesis; nor do I think Genesis needs to be emulated in order to be successful.  If a figure is versatile and attractive it will sell and get support.  Think of Apollo Maximus, he was immensely popular and highly supported by vendors, but due to problems with the figures creator he never reached his full potential.  Good content will have a market regardless of what Daz is doing.  > > Antonia has achieved some degree of success.  What I think won't succeed is only greating content for Generation 4 of Daz figures as nice as they are.  People want new stuff.  The versatility of Genesis figure is wonderful, but most of it is marketed to the fantasy/scifi market.  Do I have need to change my Poser male into a Dog Creature--or Bull Thing?  No, although such shapes are great they have rather limited applications.  Nor do I think that the average user cares; they just want nice human figures with content support.  Humanz will have that and there are more figures in the wings. > > Don't get me wrong I like the Genesis figure, but I still want to use Poser and have new content for it.  I will be buying and using these new Sixus1 people and from the responce here and on other threads other people will too.  The market will determine what content becomes available.  What would be gained if Smith Micro simply imitates Genesis?  If that's what folks really want they will switch completely over to Daz Studio.

 

Fair enough. But with an ass and thighs like this It aint entering my runtimes. Antonia and V4 Wm is the benchmark in Poser. Anything sub-par doesn't get a second glance from me. Its harsh, but thats just how I am. Why go backwards? I too want new content for Poser, But I'm not going to settle for just anything.

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Tomsde ( ) posted Mon, 11 June 2012 at 7:17 PM

Well only time will tell, I've been wrong before--but I'm eagerly awaiting Shane's people and the new male figure that Smith Micro will be releasing in the near future. 


LaurieA ( ) posted Mon, 11 June 2012 at 8:29 PM · edited Mon, 11 June 2012 at 8:31 PM

Quote - Fair enough. But with an ass and thighs like this It aint entering my runtimes. Antonia and V4 Wm is the benchmark in Poser. Anything sub-par doesn't get a second glance from me. Its harsh, but thats just how I am. Why go backwards? I too want new content for Poser, But I'm not going to settle for just anything.

What figure is that in the image V01f?

Oh, and I agree Tomsde. I think Shane's peeps are gonna be the bomb ;). No pressure Shane, no pressure giggle.

Laurie



Believable3D ( ) posted Tue, 12 June 2012 at 2:03 AM

Well... maybe a little. ;)

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BadKittehCo ( ) posted Tue, 12 June 2012 at 4:44 AM

Quote - Vendors already know what's going to stick: Genesis. That's why all the good ones are over at DAZ making more $$$ than ever ...

diet coke spew

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Zev0 ( ) posted Tue, 12 June 2012 at 5:09 AM

Quote - > Quote - Fair enough. But with an ass and thighs like this It aint entering my runtimes. Antonia and V4 Wm is the benchmark in Poser. Anything sub-par doesn't get a second glance from me. Its harsh, but thats just how I am. Why go backwards? I too want new content for Poser, But I'm not going to settle for just anything.

What figure is that in the image V01f?

Oh, and I agree Tomsde. I think Shane's peeps are gonna be the bomb ;). No pressure Shane, no pressure giggle.

Laurie

 

That is the Humanz female from Sixus.

My Renderosity Store


LaurieA ( ) posted Tue, 12 June 2012 at 9:45 AM

Quote - > Quote - > Quote - Fair enough. But with an ass and thighs like this It aint entering my runtimes. Antonia and V4 Wm is the benchmark in Poser. Anything sub-par doesn't get a second glance from me. Its harsh, but thats just how I am. Why go backwards? I too want new content for Poser, But I'm not going to settle for just anything.

What figure is that in the image V01f?

Oh, and I agree Tomsde. I think Shane's peeps are gonna be the bomb ;). No pressure Shane, no pressure giggle.

Laurie

 

That is the Humanz female from Sixus.

Ohhh. :(



LaurieA ( ) posted Tue, 12 June 2012 at 9:46 AM · edited Tue, 12 June 2012 at 9:50 AM

Quote - > Quote - Vendors already know what's going to stick: Genesis. That's why all the good ones are over at DAZ making more $$$ than ever ...

diet coke spew

LOL Connie.

cough JoePublic, I would think that if the Daz vendors were making "more money than ever" there wouldn't be so many leaving Daz...cough I think the number that may be making "more money than ever" may be...oh, three total? Who've you been talking too? Rawart? Luthbel? LOL

Just sayin ;)

Laurie



joequick ( ) posted Tue, 12 June 2012 at 1:04 PM

Who's on your list of vendors who are leaving? Only one I can think of is the Reality guy.

@Daz3d
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EpiEndless ( ) posted Wed, 13 June 2012 at 7:05 AM

At first, I didn't understand what JoePublic was getting at with that stunning "True Believer" toned post on page 4.

Then friends explained that Joe is a good chap who has a reputation for employing reverse psychology, and that his main figures are V2 and V3.  :)


estherau ( ) posted Wed, 13 June 2012 at 7:15 AM

You will begin (in the coming months) to see more products coming with compatibility with Poser and DAZ Studio (read into this what you want…that’s all I’m going to say for now).

Just saw this little hint at DAZ from DAZ.

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monkeycloud ( ) posted Wed, 13 June 2012 at 7:19 AM

"Reverse psychology is an awesome tool. I don't know if you guys know about it, but, basically, you make someone think the opposite of what you believe. And that tricks them into doing something stupid. Works like a charm."

  • Steve Carell's character Michael Scott in The Office (U.S.)

😉


monkeycloud ( ) posted Wed, 13 June 2012 at 7:21 AM

Quote - > You will begin (in the coming months) to see more products coming with compatibility with Poser and DAZ Studio (read into this what you want…that’s all I’m going to say for now).

Just saw this little hint at DAZ from DAZ.

I hope this means loads more Stonemason stuff 😉

Oh, whatever else too, of course...


vilters ( ) posted Wed, 13 June 2012 at 7:57 AM

ha-ha-ha- Esterau, thanks for the smile. :-)

Wanna bed they will launch a "new" box and a "new" ball?

You"l get about a hundred mails for that "new and game changing box and ball" . hype . . wanna bed? :-)

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!


LaurieA ( ) posted Wed, 13 June 2012 at 10:35 AM · edited Wed, 13 June 2012 at 10:39 AM

OMG..whenever they say something new and that everyone will like it these days, I cringe ;).

I'm sure we'll have it soonTM

Laurie



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