Lyrra opened this issue on May 26, 2012 ยท 274 posts
Spanki posted Mon, 04 June 2012 at 6:23 AM
Basically what it does is create a 'Prop' out of your morphed figure - with the morphs applied - to the original .obj file vertices without any rigging-induced error.
You can then Export this prop as a .obj file to be used as a 'mannequin' in your 3D app for creating morphs in clothing for that (morphed) figure.
Cheers.
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