Forum: Poser - OFFICIAL


Subject: Poser 4 RAM help PLEASE!!!

rodpanther opened this issue on Aug 24, 2001 ยท 20 posts


fiontar posted Mon, 03 September 2001 at 1:45 PM

I found something that helped a lot. I still eventually run out of Ram that Poser finds usable, but I can get a lot more done before then. Instead of the textured preview mode for the work window, just use the simple shaded one. Also, makesure that either it is set up as the default on start up, or at least make sure that any figure that loads in your preferred state on launch doesn't have a high res texture attached to it at first. Using the textured preview mode, not only do I get problems a lot quicker, but when the render locks up, I still have a lot of free physical ram still available according to freemem pro. However, If I turn off the textured preview and just use shaded, I don't hang up until my physical ram is actually exhausted. There is definitely a major problem with Poser's ability to use Windows 98 (and apparently other Win OS) virtual ram. If it runs out of physical ram, forget it. BTW, I also tried freeing up physical ram with FreeMem once half my ram was used up while using Poser. What FreeMem does is move some of the info currently in physical ram into virtual ram, where it should still be fully available for use, just slower to access as you are recalling it from the HD, rather than Ram. If I do this, Poser will hang on Render, even though there is plenty of Physical ram. It just can't seem to be able to use any information that is in virtual ram! I have never had this problem with any other software. In Bryce4 (now 5), I have worked with very complex scenes with many large textures, with out trouble. It never hiccups when it's forced to use virtual ram...