AmbientShade opened this issue on Mar 14, 2012 · 453 posts
AmbientShade posted Sat, 09 June 2012 at 11:39 PM
thanks DarkEdge.
I'm actually thinkin about removing those forehead lines. Makes the mesh look too cluttered and doesn't really serve any purpose that a displacement map can't solve. Seemed like a decent idea at the time but on 2nd thought I'm just not liking it.
Fixed the geometry in the shoulders finally. Still not 100% happy with them but it should work. Still not happy about the bottoms of the feet but I'll deal with it I guess.
~Shane