maxxxmodelz opened this issue on Jun 07, 2012 · 636 posts
face_off posted Mon, 11 June 2012 at 5:53 AM
LL - keep working on it until you get specular (reflections) without that light. It's worth it. I made up a simple scene with a sphere (and the 2 emitters) to get everything dialed in before progressing to fgures. Also, wind out some of the red from the girl skin color (by reducing the red component of the diffuse color). For some reason, with Gamma at 2.2 and emitter based lighting, the red saturates a little too much. Chair looks great.
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