Forum: Poser - OFFICIAL


Subject: Poser 2012 question (IDL)

maxxxmodelz opened this issue on Jun 07, 2012 ยท 636 posts


monkeycloud posted Mon, 11 June 2012 at 10:30 AM

Quote - Totally agree but I meant the mesh in general. There is a level you can get to with straight mesh. Then you have to break it up with detail. Musculature,, aging, quirky details are the things we remember in a glimpse. These meshes are devoid of detail to meet rendertime requirements( and our obsession with youth...;)) plus the million morphs that can be run through together in compromise.

Yeah definitely, I agree right back, of course... a big part of why I just bought the bullet yesterday and got a copy of Zbrush ;-)