Zanzo opened this issue on Jun 12, 2012 · 46 posts
Zanzo posted Tue, 12 June 2012 at 1:02 AM
Quote - Better. But you have to make sure that all the bump, displacement and transparency maps are at 1.00. Only the diffuse maps should be at 2.2. Some folks forget to change those and then wonder why the bump looks so subtle or the hair looks extra sparse ;).
Laurie
My dilemma is this. If it's supposed to make renders look better why not force it by default? I'm wondering if gamma correction is there just to FIX or REPAIR a scene that wasn't setup or lighted properly.
Is gamma correction truly amazing or is it just a bandaid to fix an improperly lighted scene?