Forum: Poser - OFFICIAL


Subject: What would Non-DAZ figure need to become mainstream?

BadKittehCo opened this issue on Jun 12, 2012 · 279 posts


Glitterati3D posted Tue, 12 June 2012 at 10:59 AM

Quote - And I am just the opposite. I started with 3DSMax, used other modeling apps and renderers, then discovered poser 5, then 6, then 7 and now have 2012 pro, yet I prefer doing my rendering in Luxrender most of the time, so I started using DS and now with DS4 pro and genesis, use it for most of my workflow as it is very versitile and saves time. I still use poser for dynamics and other uses, but I find DS4 pro to be the most beneficial for my scene setup workflow.  

I am with joe pubilc, I would totally love to have the versatility of genesis in poser, but I find creating a custom morph for a figure in poser and then having to re rig clothing to fit it and include a morph for the custom figure to be way to time consuming when I can do this on the fly in DS4 pro.

I could care less for documentation, I learn everything by doing, so that is not a deal breaker for me.

This thread is NOT a debate about Genesis vs. Poser.

Did you offer anything in your post in relation to the original post?

Let me repeat:

What would Non-DAZ figure need to become mainstream?

See, it has nothing to do with GENESIS or DS.