Zanzo opened this issue on Jun 12, 2012 ยท 46 posts
TomMusic posted Tue, 12 June 2012 at 2:17 PM
Quote - A false dichotomy in my opinion.
Gamma correction is a workflow choice: I wouldn't be without it because it makes things simple, consistent and predictable. Others might enjoy pigging around with extra lights, strange shader setups and goodness knows what else - all of which are to compensate for the lack of a gamma corrected, or 'linear' workflow - and achieve really good results.
It has nothing intrinsically to do with 'render quality'. If you switch GC on and your renders look like crap, you have understood nothing of the implications of and requirements imposed by a linear workflow.
If that's the case, in addition to the huge amount of info peppered about here and at RDNA, you head over to this page (designed for LightWave users, but highly relevant), watch the video, download the PDF.
I downloaded the Video Tutorial regading Gamma, EXCELLENT! By far this is the best simple explanation of the term Gamma and how it should be used to create a great looking rendering. Although the Video is designed for Lightwave users it applies easily to Poser artists. Thanks for your post! -TOM-