vilters opened this issue on Jun 13, 2012 · 105 posts
vilters posted Wed, 13 June 2012 at 9:27 AM
Whaw, thanks to all of you.
I was not expecting a single compliment.. :-)
Next??
Build better textures, the textures have to make up for the lo poly count.
And YES I wanna go to close-up reality quality with these Lo figures.
Will take some more time :-)
The mesh in only the wireframe to hang the texture on.
It is texture you see, and it is texture you render ;-)
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!