Forum: Poser - OFFICIAL


Subject: The anti High Poly Poser Army :-)

vilters opened this issue on Jun 13, 2012 · 105 posts


vilters posted Wed, 13 June 2012 at 4:47 PM

@ richardson

For any material zone you can create a texture map (or a displacement map)
For size : stick to :

512x512
1024x1024
2048x2048
4096x4096
8192x8192 => I would use this as a max; hey you have to limit memory use somewhere LOL.


For the Poser 4 Lo res figures, I would think this is close to the limit.
All have the same object.
All have the same texture : But there is a HSV node between diffuse_color an the texture to control skin color. :-)

=> There is only ONE material zone, so ALL is on a single texture jpg.


For ??
2 thousand
2 hundred
and 7 vertices (points) 
I would say; Certainly no High res, certainly no V4 replacement but for 2207 vertices?
Not bad.

Click to enlarge.

I can even make morphs.
See the open mouth, and YES, the teeth are in the texture :-) :-) :-)

Open close mouth
Open close eyes
Smile

Gonna make some different body's and faces too.

Poser is all about experimenting and having fun during some spare free hobby time.

Happy Posering

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!