Forum: Poser - OFFICIAL


Subject: The anti High Poly Poser Army :-)

vilters opened this issue on Jun 13, 2012 ยท 105 posts


richardson posted Wed, 13 June 2012 at 5:16 PM

I'm sure a lot of people would want to see this kind of comparison. Since we do not have subD in Poser, it makes sense for heavy scenes or even light weight figures. I'd like to see where the limits are. I mean how low with the mesh and how high with the map and not see polys in a render... and still be cost effective time wise at rendertime.