vilters opened this issue on Jun 13, 2012 · 105 posts
vilters posted Wed, 13 June 2012 at 6:01 PM
Yes Laurie, these last figures have ONLY 7846 vertices (points)
It is not a perfect world, and each and every vertice HAS to be put in the right spot or you imediately see the mistake.
No camouflage, no subdevision to cover up.
This is the HARD, Lo Poly object, "as is".
Rendered in PP2012 with IDL+GC, and smoothing ON.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!