paganeagle2001 opened this issue on Jun 14, 2012 · 60 posts
monkeycloud posted Thu, 14 June 2012 at 7:50 AM
Quote - Yeah, I've played around with MilBaby3 myself a bit and Poser's SSS helps tremendously. Add in some weight mapping, some morphs and decent textures and you'll have a good start.
Yup...
My motivation here is simply to learn some new skills, have fun playing with the various applications and hopefully end up with some additional / enhanced content for my own renders... along the lines that I have ideas for images...
Making my own images, for my own satisfaction, is my core motivation... and having cool stuff to play around with. Its an entirely self indulgent thing in essence...
...but... if anyone else is interested in me sharing what I do, adding to it too, then cool, because I feel like I'm getting a lot of good stuff out of this community, so I think it'd be nice to be feeding back into it too...
You know, the first thing that I noticed about ZBrush, was how, in its UI metaphor / philosophy (or whatever you'd call it) it seems to consider a mesh, even a fully formed figure mesh, simply no more than a tool... a "brush"... of sorts.
I found that an interesting thing to contemplate...