ShawnAllen opened this issue on Jun 12, 2012 ยท 18 posts
aRtBee posted Thu, 14 June 2012 at 8:55 AM
monkeycloud:
IMO its far better to share the tiff's, or a high-res plane with the displacement tiff etc applied with the proper settings etc in materials room, than sharing any objs. And you can use the Terrain editor export for that, no need for a separate module.
On top of that, it would be worthwhile for large terrains if the tiff''s were tiling (in multiple ways). For instance, I'm working with the African Village now which ground comes as a non-tiling prop. This hampers me from making a huge desert plane with animals and stuff. just an idea.
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Usually I'm wrong. But to be effective and efficient, I don't need to be correct or accurate.
visit www.aRtBeeWeb.nl (works) or Missing Manuals (tutorials & reviews) - both need an update though