ShawnAllen opened this issue on Jun 12, 2012 ยท 18 posts
monkeycloud posted Thu, 14 June 2012 at 9:08 AM
Quote - monkeycloud:
IMO its far better to share the tiff's, or a high-res plane with the displacement tiff etc applied with the proper settings etc in materials room, than sharing any objs. And you can use the Terrain editor export for that, no need for a separate module.
On top of that, it would be worthwhile for large terrains if the tiff''s were tiling (in multiple ways). For instance, I'm working with the African Village now which ground comes as a non-tiling prop. This hampers me from making a huge desert plane with animals and stuff. just an idea.
Cool... okay that sounds good, will look into that option some more then in due course...I guess, ultimately I'm contemplating how to make ground planes in vue for Poser, to go with the envsphere's I've been playing around with, perhaps?
Many thanks
In terms of making something like a floating island, its occured to me I could use ZBrush perhaps just to sculpt the actual obj as something more organic looking...
...but anyway there are plenty good suggestions here for the OP I think?