vilters opened this issue on Jun 13, 2012 · 105 posts
bopperthijs posted Thu, 14 June 2012 at 6:06 PM
With all due respect, one can create different facial expressions using morphs on a low poly figure without necessarily needing to alter the tex map.
I agree, but what I see is a texture with a smiling face with teeth showing., projected on a model with a rudimentary face structure.
Bopper.
-How can you improve things when you don't make mistakes?