corinthianscori opened this issue on Feb 20, 2012 · 252 posts
corinthianscori posted Thu, 14 June 2012 at 9:15 PM
Also, I'll demo how to use those masks that come with SimOne 1-3. I'm aware that - as merchants - you have to make concessions for Daz users. I try to make shaders handle a lot of work that many more maps could do yet this does not translate well from Poser to Daz Studio. That can't be helped (SORRY!)
I'll go over how to use the masks to add two or more material zones to a single material and how to have two or more specularity, diffuse, transparency, or whatever in your work.
In order to protect the usage(and your purchase of) SimOne 1-3 I'll be keeping the screen shots kind of tight but I'll make sure you know what's going on.