I tried hard to make good renders of a Vanguard spaceship interior. I just can't figure out a real good light set-up to work with reality. Any setting I've tried jet is either to dark or much to bright. I setted every material that should emitt light as a light source and added some extra lights to fill the room. I was simply unable to find the right balance of lights. Also some of the screens I've set up as lights are not visible in the render no matter how much watt I give to them. So any Ideas?