Pret-a-3D opened this issue on May 14, 2012 · 8453 posts
FSMCDesigns posted Mon, 18 June 2012 at 12:46 PM
Quote - Yeah.. there's parts of the render I'm not pleased with. It's my first time ever using and IBL sphere and I just don't know the nuts and bolts of it yet. As for stretching the clothes like you mentioned, I haven't a clue how to do that. Any tutes you can point me to to get that effect would be much appreciated. Previously, I've just used my PS skills and done it in post; but, I'm trying to get away from doing much post-work. Sharkie
I rarely look at tuts, I just get in and work with it so I can't really point you to any. try this in the above scene. Apply a smoothing modifier (edit>figure>geometry> ) with the swimsuit with genesis collision (or whatever figure that is), Then play with the Y scale on the swimsuit by decreasing it to see if it gives you a more steched look. I have gotten good results doing this depending on the mesh, even going so far as unconforming it and treating it like an object so there is no conforming, only collision.
Regards, Michael