Forum: DAZ|Studio


Subject: Reality Render thread. A new beginning.

Pret-a-3D opened this issue on May 14, 2012 · 8453 posts


Amethst25 posted Mon, 18 June 2012 at 1:18 PM

Quote - > Quote - Speaking of bewbz and stuff.. have a question for the more talented folks out there that has had my stymied.  I have an idea for a t-shirt texture that has writing on it.  That totally fails when the boobs are bigger due to the form-hugging nature of non-dynamic clothing in poser and D|S.  I'm terrible(read "completely clueless about") d-forms in D|S so I don't know how to get shirts to be smooth across the breasts in female characters. I've read and followed numerous d-form tutes and tried cleavage fixing morphs and nothing gets the results I'm looking for.  Any help would be appreciated.

 

I find a good combo of D-forms and applying a heavy smoothing modifier works well. D-forms are very similar to magnets in poser, you define the size of the area to be affected, the actual area to be affected and then the actual deform (which would be pulling the shirt away from the skin). With the smoothing modifier, you can play with the actual scale of the shirt to get it to stretch more. One thing I did with a previous image was apply the same pose to the same model in poser, run the cloth sim, save as an OBJ, import into my DS scene, position, then apply the smoothing modifier to the OBJ and it works perfectly. I have found the smoothing modifier/with collision to be one of the most useful options in DS4 pro

 

This is great information, I did a bit of searching and found this video explaining how to use mesh smoothing.  Thought I would share 

http://www.youtube.com/watch?v=gBGzfNgfdyo

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