cujoe_da_man opened this issue on Jun 17, 2012 · 35 posts
moriador posted Mon, 18 June 2012 at 3:50 PM
millighost, I'm not sure whether you're being sarcastic or not.
It looks like the ray traced shadows are incorrect... The rounded cube should cast rounded shadows. I have to agree with vilters. The shadows should match the visual appearance of the object, not its base geometry. If this error also occurs with displacement, it's another good reason not to rely on displacement maps for anything that might alter a shadow significantly. This is something that should probably be addressed in future versions of Poser.
PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.