LaurieA opened this issue on Jun 15, 2012 · 426 posts
who3d posted Tue, 19 June 2012 at 2:17 AM
Quote - Well, now that you mention it... Oh, wait... Actually, I forgot about kids. Why did I forget about kids until you posted one? There aren't enough Genesis renders of kids and pre-teens. They should be a major selling point.
Because we're dumb? Actually I hadn't thought to show any such render until someone mentioned to me (in private) that Poser can't morph Genesis all the way from V4 to the Troll to a young child. I'm afraid I have a bad reaction to being told "you can't do this" in general - all the way back to my high school years my general tendency has been to set about doing exactly "that" (it's how I got into computers in the first place!) and having written this tut I saw no reason that kids couldn't work. Maybe he hasn't read my tut :( If you look at the promos for my tut there isn't a single kid image there either - and I think I know why.
If you take a look at the characters that have been produced for V4, they are overwhelmingly intended to be of a certain type of "attractive female". Not all, but the vast majority. If you take a look at the characters made for M4 they are generally various types of "Hunk" character. Genesis is intended to be one level below V5 or M4 and The Troll and so on and so forth, and is supposed to be more flexible and more variable V4 and M4 combined... and to a large extent, it achieves that goal. But it seems to me that content creators, for the most part, have gotten kinda carried away with the extreme flexibility and so are producing MOSTLY really rather extreme characters - the gorilla, troll, anubis, lycan - so on and so forth. Mr Hyde, my favourite of the bunch. We're not, yet, getting the huge variety of "cute" guys n gals that we saw for the previous generation.
No doubt the "GenX" products - that allow one to transfer old Gen4 and Gen3 characters to Genesis - accounts for that in part, because DS4/Genesis users can transfer their bee-kissed-lip-beauties themselves (a major selling point of Genesis being that it's possible to leverage our existing runtimes - if you buy the relevant add-ons!) but it still leaves an overwhelming impression (in my mind) of Genesis as being "The Creature Feature". Which isn't, I'm sure, what DAZ had planned for the platform! So I think the relative success of the extreme adaptability of Genesis has kind of run away with the "human figure" sales pitch that DAZ were aiming for, and we're not really seeing the more subtle but probably more useful side of Genesis really being pushed while people are still going "Yay! We can make a human girraffe!". Content creators - we're a funny bunch. Give us an inch and we'll make an inchworm out of it ;)
Plus, of course, kids are short - they're under my eyeline and "out of sight, out of mind" ;)
Cheers,
Cliff