Terry Mitchell opened this issue on Jun 19, 2012 · 30 posts
Terry Mitchell posted Tue, 19 June 2012 at 10:42 AM
OK. I'm learning some things. Thank you all.
Might there be a way to still do a multi-threaed render using IDL via some settings manipulation (like a lower IC value?) and not get the flickering (I get it it on some, but not all surfaces), or are these two things just mutually exclusive?
Intel Core I7 3090K 4.5 GhZ (overclocked) 12-meg cache CPU, 32 Gig DDR3 memory, GeoForce GTX680 2gig 256 Bit PCI Express 3.0 graphic card, 3 Western Difgital 7200 rpm 1 Tb SATA Hard Drives