Dogsleg opened this issue on Jun 20, 2012 ยท 31 posts
shuy posted Wed, 20 June 2012 at 6:12 PM
Quote - Granted this is for M4, but I have been able to adapt it for V4 as well.
And it's free! :)
M4 => V4 props adapting tutorial:
Load M4 obj (blMilMan_m4b.obj)
Load hair obj (do not know obj name)
Select M4 obj/prop and load V4 obj (blMilWom_v4.obj) as a morph target.
go to frame 5 and set loaded morph = 1 (M4 transforms to V4)
in cloth room clothify hair obj, select all as constrained group
6 calculate simulation, create morph in frame 5, set dynamic=0 morph=1, export morphed hair as an obj.