Forum: Poser - OFFICIAL


Subject: Poser 2012 question (IDL)

maxxxmodelz opened this issue on Jun 07, 2012 · 636 posts


maxxxmodelz posted Thu, 21 June 2012 at 4:15 PM

Quote - Heya Maxxx,,

..what it takes these days to get you to post. ;) You see, we have been putting the screws to this. I  get what you are saying. I'm just trying to see what the limits still are in Poser.

I think multiple panels might help. The other thing I wondered was,, if you have an enclosed room, could you  not have a second reduced room invisible to camera that was 8x white to produce a "fake" lightsource? I'll test this once I get a render done.

No ones adressed the shading under hair props here yet. This, not sure how to control it.

And backfacing (ear) scatter works great with emitters!

Hmm.  Not sure I get the fake lightsource theory.  Where, then, would this light be generated from in the visible scene?  Real world lighting requires light to come from somewhere, even if it's just diffuse light bouncing around a room from the sky outside, through a window.

I'll have to look back on the previous posts in this thread.  Been away for a while, and it has obviously taken on a life of it's own since I last  looked. :-)


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.